Monthly Archives: September 2013

Explain OOPS

Concept under OOPS includes A-PIE i.e Abstraction, Polymorphism, Inheritance and Encapsulation.
Abstraction is a way to hide the implementation details and showing only the essential features of a method . in java abstraction can be achieved using abstract class and interface.

Polymorphism is the ability to have more than one form or using object in more than one way. Best example of polymorphism is + operator which can be used as string concatenation as well for adding 2 operands. In java there are 2 kinds of polymorphism: Run time-Method Overriding and Compile time-Method Overloading.
In case of method overriding a method in subclass overrides the method properties of the superclass. In overriding a method in subclass must have same argument list, it must have same return type or subtype of return type of superclass. it must have same access modifier or less restrictive than superclass method and finally a override method should not throw the new or broader checked exception compare to overridden method.

In case of method overloading a method in subclass must have different argument list, it can have different return type and can have different access modifier.Also it can throw broader checked exception.

Inheritance is a process by which a subclass inherits the properties of its superclass by accessing the variables or methods of the superclass. there are 3 types of inheritance, Single inheritance which is achieved by using extends keyword. Multiple inheritance is not supported directly by java but it can be achieved using interface as 1 class can implement more than 1 interface.
Inheritance provides code reusability.

Encapsulation is defined as wrapping up of data and method together, the best example of encapsulation is java class which have variables and method implementing those variables.

 

 

 

1) If we don’t want instantiation for any class then such type of class is declared as abstract.

2) Abstract Keyword is applicable only for Classes and Methods and it can’t be used for variables.

3) Abstract class should have keyword ‘abstract’.

4) Even though class doesn’t have any abstract method we can declare class as abstract.

5 ) An abstract class can’t be final and static.

6) We can have a static method inside the abstract class.

7) Abstract method should have only declaration but no implementation.

8) Child class is responsible for providing implementation of abstract methods.

9) If we are creating any child class for abstract class then compulsory we should provide implementation for all abstract methods of parent class otherwise the child class also should be declared as abstract.

10) If a method is abstract then other modifier applicable with it is public, default, protected.However an abstract method cannot be private, static and final.

11) Inside abstract class we can have a static method.

12) If a single method is abstract then the class should be abstract else C.E.
Difference between String and String Buffer

 

String is group of characters enclosed under “” (double-quotes). The object of string class are immutable i.e. it cannot be changed.

String Buffer represents the group of characters that can be modified and hence object of string buffer is mutable i.e. it can be changed.

Performing any operation on String will create a new object for each modification, while String Buffer object won’t create new object for any modification.

Example of Concatenations using String:-
String strObj=new String(“Hii”);
strObj+=”Dhiraj”;
Output- Hii Dhiraj

Example of Concatenations using String Buffer:-
StringBuffer sbObj=new StringBuffer(“Hii”);
sbObj.append(“Dhiraj”);
Output-Hii Dhiraj

 

 
Variables in java, java variables

 

In Java, all variables must be declared before they can be used. The basic form of a variable declaration is shown here:

type identifier [ = value][, identifier [= value] …] ;
The type is one of Java’s datatypes. The identifier is the name of the variable. To declare more than one variable of the specified type, use a comma-separated list.

Here are several examples of variable declarations of various types. Note that some include an initialization.

int a, b, c; // declares three ints, a, b, and c.
int d = 3, e, f = 5; // declares three more ints, initializing
// d and f.
byte z = 22; // initializes z.
double pi = 3.14159; // declares an approximation of pi.
char x = ‘x’; // the variable x has the value ‘x’.
There are three kinds of variables in Java:

1.Local variables

2.Instance variables

3.Class/static variables

Local variables :
•Local variables are declared in methods, constructors, or blocks.

•Local variables are created when the method, constructor or block is entered and the variable will be destroyed once it
exits the method, constructor or block.

•Access modifiers cannot be used for local variables.

•Local variables are visible only within the declared method, constructor or block.

•Local variables are implemented at stack level internally.

•There is no default value for local variables so local variables should be declared and an initial value should be
assigned before the first use.

Example:
Here age is a local variable. This is defined inside pupAge() method and its scope is limited to this method only.

public class Test{
public void pupAge(){
int age = 0;
age = age + 7;
System.out.println(“Puppy age is : ” + age)
}

public static void main(String args[]){
Test test = new Test();
Test.pupAge();
}
}
This would produce following result:

Puppy age is: 7
Example:
Following example uses age without initializing it, so it would give an error at the time of compilation.

public class Test{
public void pupAge(){
int age;
age = age + 7;
System.out.println(“Puppy age is : ” + age)
}

public static void main(String args[]){
Test test = new Test();
Test.pupAge();
}
}
This would produce following error while compiling it:

Test.java:4:variable number might not have been initialized
age = age + 7;
^
1 error
Instance variables :
•Instance variables are declared in a class, but outside a method, constructor or any block.

•When a space is allocated for an object in the heap a slot for each instance variable value is created.

•Instance variables are created when an object is created with the use of the key word ‘new’ and destroyed when the object
is destroyed.

•Instance variables hold values that must be referenced by more than one method, constructor or block, or essential parts
of an object.s state that must be present through out the class.

•Instance variables can be declared in class level before or after use.

•Access modifiers can be given for instance variables.

•The instance variables are visible for all methods, constructors and block in the class. Normally it is recommended to
make these variables private (access level).However visibility for subclasses can be given for these variables with the
use of access modifiers.

•Instance variables have default values. For numbers the default value is 0, for Booleans it is false and for object
references it is null. Values can be assigned during the declaration or within the constructor.

•Instance variables can be accessed directly by calling the variable name inside the class. However within static methods
and different class ( when instance variables are given accessibility) the should be called using the fully qualified name .
ObjectReference.VariableName.

Example:
import java.io.*;

class Employee{
// this instance variable is visible for any child class.
public String name;

// salary variable is visible in Employee class only.
private double salary;

// The name variable is assigned in the constructor.
public Employee (String empName){
name = empName;
}

// The salary variable is assigned a value.
public void setSalary(double empSal){
salary = empSal;
}

// This method prints the employee details.
public void printEmp(){
System.out.println(“name : ” + name );
System.out.println(“salary :” + salary);
}

public static void main(String args[]){
Employee empOne = new Employee(“Ransika”);
empOne.setSalary(1000);
empOne.printEmp();
}
}
This would produce following result:

name : Ransika
salary :1000.0
Class/static variables :
•Class variables also known as static variables are declared with the static keyword in a class, but outside a method,
constructor or a block.

•There would only be one copy of each class variable per class, regardless of how many objects are created from it.

•Static variables are rarely used other than being declared as constants. Constants are variables that are declared as
public/private, final and static. Constant variables never change from their initial value.

•Static variables are stored in static memory. It is rare to use static variables other than declared final and used as
either public or private constants.

•Static variables are created when the program starts and destroyed when the program stops.

•Visibility is similar to instance variables. However, most static variables are declared public since they must be
available for users of the class.

•Default values are same as instance variables. For numbers the default value is 0, for Booleans it is false and for object references it is null. Values can be assigned during the declaration or within the constructor.
Additionally values can be assigned in special static initializer blocks.

•Static variables can be accessed by calling with the class name . ClassName.VariableName.

•When declaring class variables as public static final, then variables names (constants) are all in upper case.
If the static variables are not public and final the naming syntax is the same as instance and local variables.

Example:
import java.io.*;

class Employee{
// salary variable is a private static variable
private static double salary;

// DEPARTMENT is a constant
public static final String DEPARTMENT = “Development”;

public static void main(String args[]){
salary = 1000;
System.out.println(DEPARTMENT+”average salary:”+salary);
}
}
This would produce following result:

Development average salary:1000